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Showing posts with the label morality in videogames

The Dark Side of Videogames Part 2

This second and final part of The Dark Side of Videogames will focus on a personal experience on how videogames condition our psyches towards violence. Back in 2005 (or maybe 2006), when F.E.A.R came out, it quickly became one of my go-to videogame experiences, I was hooked from the onset----the gritty, realistic graphics (by the standards of it’s time), the visceral gameplay that seamlessly blended both surreal first person shooting mechanics and close combat martial arts thrills perfectly, and on top of all that, it’s horror infused story that had you trying to bring down a threat that you have absolutely no idea how to. Needless to say, it was one of the most promising videogame experiences and totally lived up to it’s premises and more. And even to this day, in the ‘lists’ of most memorable FPS’ of the past decades, you’ll most likely find F.E.A.R popping up in them. Anyway, there was a certain level in the game which gave you a pretty unique kind of weapon—instead ...

The morality conundrum in Videogames

Let me ask you ----” what is the one element that hasn't changed much or at all in videogames for 20 years or since it's inception?” The answer is : An overly simplistic approach towards conflict & resolution in both gameplay & narrative. Take a series such as Call of Duty. The main villain or bad guy is one man/terrorist that needs to be stopped/killed/eliminated. To do that, the games sets the player on a path to killing millions of soldiers/terrorists across different parts of the globe (read: levels). On the very last level, the player gets to put an end to the bad guy in a scripted moment or an in your face, slow-mo cutscene. Now compare this structure with older 8bit games. There's a big bad boss & he sends all his minions to fight you. You fight wave after wave of enemies across different levels. At the end you face the boss in a pattern based fight and beat him. End credits. The main difference in both these variants of games is little ...