Skip to main content

Posts

Showing posts with the label Need for Speed 2015

The Timeless looking Videogames

      Time is the ultimate yardstick for everything that exists which means something is truly and unquestioningly great when it can stand the test of time. And even in the rapidly evolving World of Videogame Visuals, there are five games that still stand out as some of the most graphically rich experiences even after close to a decade of their release, thereby proving that if made with enough Love and Care, some things can indeed transcend time. So without further ado, here are the timeless looking Videogames that haven't aged at all and can still look better than most games released even in 2024.    And instead of writing in lengths about how phenomenal their visuals are, I'll just post lots of in-game screenshots and let the images do all the talking. After all, a picture speaks a thousand words.   5. Batman: Arkham Knight (2015):    Hard to believe this game actually came out over 9 years ago...   If there's ever a game that showcases jus...

The Biggest Issue in the Ghost NFS Titles

    The last decade in Need for Speed has been largely crafted by Ghost Games, and has had some of the most divisive titles in the longstanding and iconic Arcade Racing series. And although those games were incredibly ambitious and brought some really neat ideas to the franchise, they were ultimately let down by lackluster executions and lack of care in the form of post-release supports. In this article I'll be discussing one of the most annoyingly recurring issues with some of those games and how they have plagued the overall gameplay experience, in ways that became a strong deterrent to the otherwise enjoyable racing that those titles aimed to deliver.  And this has nothing to do with the driving model in those games (which is quite inaccurate, stiff and wonky in NFS 2015) or any other metric but the level designs themselves which often uses unfair and artificial ways to bump up the difficulty. In many of the races, the layout of the tracks and many of the objects aroun...

The most Photorealistic looking Videogame

                                                                                 Technology, as with most things, is a function of time. Which means as time goes on, things get better and better. And nowhere does it apply more than Visuals in videogames, where the degree of realism in exactly proportionate to the passage of time. But there’s always an (or in this case, several) exception to the rule where a small number of games exist which features visuals so far ahead of their times that they not only look better than most games years after their original release, they just never look dated at all...