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Showing posts with the label conflict resolution

The morality conundrum in Videogames

Let me ask you ----” what is the one element that hasn't changed much or at all in videogames for 20 years or since it's inception?” The answer is : An overly simplistic approach towards conflict & resolution in both gameplay & narrative. Take a series such as Call of Duty. The main villain or bad guy is one man/terrorist that needs to be stopped/killed/eliminated. To do that, the games sets the player on a path to killing millions of soldiers/terrorists across different parts of the globe (read: levels). On the very last level, the player gets to put an end to the bad guy in a scripted moment or an in your face, slow-mo cutscene. Now compare this structure with older 8bit games. There's a big bad boss & he sends all his minions to fight you. You fight wave after wave of enemies across different levels. At the end you face the boss in a pattern based fight and beat him. End credits. The main difference in both these variants of games is little