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Of Valve, Half Life and Us

 

 


 

 

If there’s one videogame franchise that’s at the same time the most beloved while also being the most tragically heartwrenching, it’s Half Life—the granddaddy of the modern first person shooter experience whose DNA is ever present in almost all fps’ that came after it. Universally celebrated as one of the greatest games ever made, Half Life 2 was one of those seminal experiences that not only reshaped an entire genre, but also gaming in general. From Level Designs to Gameplay, from Character-focused-storytelling to rich, dynamic worldbuilding, from being one of the rare models of the 3-elements-fusion (merging Gameplay, Level Design and Storytelling) to inventive use of scripted sequences which were previously unseen and perhaps even unthinkable—Half Life 2 remains a masterclass in videogame design lesson relevant to this very day, which is 3 entire generations after it’s release.



The Half Life saga continued through 2007’s Half Life 2: Episode 1 and 2008’s Episode 2, each delivering even more classic-Half Life flavour of fps action and storytelling thrills. And at the end of Episode 2 it all reached a palpable crescendo where after the death of a certain key character in the series, the stage was all set for a journey towards an epic conclusion where the player was supposed to uncover a lot of the major unanswered questions while also possibly bringing an end to the central conflict of the game world. And as a result, the hype for the inevitable Half Life 2: Episode 3 became one of the biggest in videogame history.



But you probably know what happened afterwards—the most anticipated Half Life 2: Episode 3 never came out, and there was not a single shred of official description, news or confirmation from the developers about the game ever since. And as of this writing which is well over a decade since Episode 2 had came out, Valve had continuously maintained a staunch silence throughout regarding the whereabouts of anything related to what happened next in the Half Life Universe.



What’s particularly heartbreaking is that right now, the entire Half Life franchise has reached the point of almost total obscurity and irrelevance—what was supposed to be an unforgettable conclusion to one of gaming’s most beloved franchises became something that never even arrived. The Half Life 2 continuity has become a barren, long abandoned, pipe dream la-la-land.



Now of course Valve doesn’t really ‘owe’ Half Life 3 to the world or is in any way obligated to make a game just because the gamers want so, that’s not really how game development works. But that’s not the point—it’s not about Half Life 2: Episode 3 but rather about Valve’s uncomfortable silence that the company has held for well over a decade ; is that in any way the right way to deal with the ever-natural curiosity of the gamers or does Valve’s deafening silence have any other purpose after all?



Cause when discussing about Half Life, it almost always comes down to what Valve could’ve or should’ve done but the most important aspect that gets neglected is the gamers themselves—who, after having their emotions invested and involved in a franchise for more than a decade, have got nothing but absolute silence from it’s makers. And this, is what begs the question—is Valve’s silence truly the appropriate response the fans deserved? Or maybe Valve could’ve done a bit more? After all, the company wouldn’t be what it is today without Half Life, and surely they could do more for it’s fanbase than just holding on to a strict silence in the face of their questions.



Of course if Valve didn’t have anything to say they shouldn’t say anything at all but it’s been well over a decade and perhaps it’s time they should reconsider their silence, or maybe open up to the players about what really happened—did Episode 3 spent way too long in development hell and thus became something that Valve realized they shouldn’t let out in the world? Or was there even a plan for Episode 3 in the beginning at all? I personally think that after this much time, surely the players deserve some answers from the company.



And while that could take a lot away from the mystique that Half Life 3 has built up over the years in the minds of the players (an indirect affect of Valve’s silence, mind you), surely some official information or story synapsis can be given, after all, the fans have endured over 10 long years of constant silence, so maybe there’s some hope after all, just maybe. But as always, it’s up to the devs themselves cause at the end of it all, it’s their IP.





This article is dedicated to ALL the Half Life fans who perhaps, in their heart of hearts, still wishes from time to time that a certain game with a ‘3’ at the end would be released one day and it’ll, just like it’s predecessors, blow the minds of gamers worldwide and redefine the first person shooter genre, just like so many times before. Here’s to all you wishful thinkers and gamers alike.



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