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4 Things Far Cry 4 must do to improve on it's predecessor



Far Cry 3 was an insanely enjoyable game. With a sprawling open world, reactive wildlife & an incredibly satisfying stealth mechanism, FC3 was one of the more ingenious first person shooters in recent years. No doubt Ubisoft would like to raise the bar higher in the upcoming Far Cry 4. But there are a few things FC4 must take care of to improve on the FC3 experience.


1. Variety in side missions : The side quests in FC3 was pretty awful. Most of them are redundant go-here-do-that activities, failing to utilize the diverse elements of the gameplay. I'm not talking about those knife throwing or jungle racing contests as those were just subtexts for money or xp & gets old pretty soon. It'd be great if FC4 includes side missions that have little stories of their own instead of being simple fetch quests.


2. More discoveries : I believe the missions where you get to find the ancient knife were the best in the game. Underwater caves, secret underground temple...these are dreams of anyone who loves adventuring. Those missions fully illustrated the element of mystery, awe & discovery associated with the idea of treasure hunting in the jungle. If FC4 contains more of these type of quests, it'd be a killer.


3. Uniform storytelling : The story of FC3 had layers that successfully encouraged extrapolation rather than spoon feeding the gamer. It served it's purpose but had some issues. Like switching between straightforward & abstract level of storytelling frequently. The transition felt jarring at times & made very little sense in terms of context. It'd be more smoother experience if FC4 tells it's story in a more evenly way.


4. New game + mode : If there's one open world game that practically begs for a New game + mode, that's FC3. You can run into heavies pretty early in the game, but you're not getting the 'heavy beat down' skill unless you complete a large part of the missions. It's quite bothersome. Given that FC3 is fairly easy even on hard mode, a new game + mode would've added more replay value in the single player campaign. Sure you can reset outposts but it's not nearly as enjoyable. Hope Ubisoft adds this feature in FC4.



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